A Biography of the Pixel | Alvy Ray Smith

A Biography of the Pixel | Alvy Ray Smith

MIT Press Ltd

198 lei
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The pixel as the organizing principle of all pictures, from cave paintings to Toy Story.The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel--a particular packaging of bits--conquered the world. Henceforward, nearly every picture in the world would be composed of pixels--cell phone pictures, app interfaces, Mars Rover transmissions, book illustrations, videogames. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a few simple but profound ideas that unify the dazzling varieties of digital image making.Smith's story of the pixel's development begins with Fourier waves, proceeds through Turing machines, and ends with the first digital movies from Pixar, DreamWorks, and Blue Sky. Today, almost all the pictures we encounter are digital--mediated by the pixel and irretrievably separated from their media; museums and kindergartens are two of the last outposts of the analog. Smith explains, engagingly and accessibly, how pictures composed of invisible stuff become visible--that is, how digital pixels convert to analog display elements. Taking the special case of digital movies to represent all of Digital Light (his term for pictures constructed of pixels), and drawing on his decades of work in the field, Smith approaches his subject from multiple angles--art, technology, entertainment, business, and history. A Biography of the Pixel is essential reading for anyone who has watched a video on a cell phone, played a videogame, or seen a movie. TABLE OF CONTENTS: Beginnings: A Signal EventFoundations: Three Great Ideas1. Fourier’s Frequencies: The Music of the World2. Kotelnikov’s Samples: Something from Nothing3. Turing’s Computations: Eleventy-Eleven SkydillionContributions: Two High Technologies4. Dawn of Digital Light: The Quickening5. Movies and Animation: Sampling TimeThe Rise and Shine of Digital Light6. Shapes of Things to Come7. Shades of Meaning8. The Millennium and the MovieFinale: The Great Digital Convergence

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